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This lesson will introduce another common control structure in programming – conditionals. This learning activity will start with the game “Red Light, Green Light” and students need to pay special attention to the instruction used in this game. Students will then explore different conditional constructs to enhance their practical understanding of the conditional. Students will modify their projects created in the previous lessons by adding conditional algorithms in the original scripts to expand the functions.
This lesson is part of the mBot Curriculum Bundle collection. Access is granted through the collection page.
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