← Back to Library
Lesson PlanPremiumEN

Matatalab: Introduction to Coding Shapes

In this lesson, students will code Matatabot to draw various geometric shapes using instructions on the six Matatalab Artist Warm-Up Cards. Students will extend their understanding of coding shapes by exploring ways to create additional shapes.

Gr. K–3
Matatalab: Introduction to Coding Shapes

Premium Content

Purchase access to view this resource.